![]() ![]() They aren't really that persistent (if Sally gets away, they don't keep searching for her for a lot of time/if they hear a weird noise they won't investigate for much unless they see the object that caused it). ![]() If she is seen by a STRANGER, she can either use the flashlight to kill it (if the player reached points of the story where Sally has it), run until it gives up chase (not the best idea, considering there are other monsters roaming around the whole town), or just hide in a vent. Sally can hide quite a bit more easily from them compared to other monsters. When Sally took the car there, she encountered them all throughout the town. They patrol around the town, (I've seen a lot in the school, so they might patrol more there?) searching for any people that were either foolish, crazy, or bullied (*cough, cough* Emily *cough, cough*) enough to take a mysterious cable car to the haunted town. For an odd reason, a Moutheye's eyes and nostrils appear on their chin while their mouth rests on top, almost as if their skull is completely flipped upside down. Their limbs are frail and skinny compared to their body. STRANGERS skin appears to be covered in a black substance that covers their entire body except for their sharp-nailed fingers and toes. Check out other interesting guides on how to beat Final Fantasy 16 Garuda and how to beat Final Fantasy 16 Soul Stingers.STRANGERS are the first entity that Sally will meet. In a scene that is both heart-wrenching and tragic, Emily clings tightly to her stuffed teddy bear as she is left behind to fend for herself. Furthermore, Sally’s true motivation for embarking on this journey was rooted in her desire to return home with Emily in tow so that her fellow townsfolk would be more inclined to pardon her of her previous mistakes.Īs Sally departs without Emily, she watches as a group of terrifying monsters begins to pursue her former companion. Though some may view her actions as betraying her friend, Sally justifies herself, asserting that she is not to blame for Emily’s disappearance. To get this ending, you will have to get Sally ultimately to board the cable car alone. Every now and then, Emily glances at a poster of Sally, who is still missing. The post-climactic climax occurs when Emily sadly returns to school without her dear cousin. Sally knew that this was a grave decision, as she was left alone to face a horde of terrifying monsters with no chance of survival.Ĭharon, the old man who had guided them thus far, also fades away, leaving Sally to her fate. Doing this will cause Emily to be encouraged to get in the cable car. In order to get this ending, you will need to get Sally to sneak the ticket into Emily’s coat pocket. Emily shows her gratitude towards Charon by offering him her beloved teddy bear. ![]() Sally and Emily then escape together, leaving this horrifying town behind their backs. Just when it seems like all hope is lost, Charon steps in and creates a brand new ticket by combining the fragments. By doing so, at the end Sally shall have enough ticket fragments so, when she is prompted to choose who gets the only ticket, she generously hands it over to Emily. To achieve a satisfying conclusion, the player needs to save at least 10 characters by using blood quartz pieces scattered throughout the game. Let’s take a look at each ending and how to unlock them. GYLY offers different three endings based on the choices you make in the game. The outcome of the game depends only on one factor – who will ride the cable car. Read on to know about all the different GYLT endings and how to get them. These endings determine the fate of the character and the overall resolution of the story. The game features several different outcomes, which are based on Sally’s (or well, yours) decisions throughout the game. In this guide, we will explore all the different GYLT endings and how to get them. GYLT offers players multiple endings, each carrying its meaning and impact on the overall experience. In the case of GYLT, a hauntingly beautiful adventure game developed by Tequila Works, the endings hold a special significance. Gaming enthusiasts are well aware of the thrill and excitement that come with concluding a captivating game. ![]()
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